M:tG card similarity search
4W · Creature — Bird Soldier
Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Roving Keep | 7 | Artifact Creature — Wall | Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7 |
| Silkbind Faerie | 2W/U | Creature — Faerie Rogue | Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) 1/3 |
| Mad Auntie | 2B | Creature — Goblin Shaman | Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. 2/2 |
| Plated Onslaught | 3WW | Instant | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Creatures you control get +2/+1 until end of turn. |
| Hyperion Blacksmith | 1RR | Creature — Human Artificer | {T}: You may tap or untap target artifact an opponent controls. 2/2 |
| Dragonlord Ojutai | 3WU | Legendary Creature — Elder Dragon | Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 5/4 |
| Inquisitor Greyfax | 1WUB | Legendary Creature — Human Inquisitor | Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3 |
| Hazoret's Undying Fury | 4RR | Sorcery | Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step. |
| Shoe Tree | 4G | Creature — Treefolk | Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters. Shoe Tree gets +1/+1 for each shoe counter on it. 3/3 |
| Ravager's Mace | 1BR | Artifact — Equipment | When Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Equip {2}{B}{R} |