Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Castle

3W · Enchantment

Untapped creatures you control get +0/+2.

Similar cards

Color identity:
NameManaTypeText
Ray of Frost 1UEnchantment — Aura Flash Enchant creature When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilities. Enchanted creature doesn't untap during its controller's untap step.
Sea Legs UEnchantment — Aura Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
Alistair, the Brigadier 1GWULegendary Creature — Human Soldier Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.) Whenever Alistair attacks, you may pay {8}. If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control. 3/3
Collective Unconscious 4GGSorcery Draw a card for each creature you control.
Sethron, Hurloon General 3RRLegendary Creature — Minotaur Warrior Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) 4/4
Shed Weakness GInstant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Temmet, Vizier of Naktamun WULegendary Creature — Human Cleric At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2
Kumena's Speaker GCreature — Merfolk Shaman Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. 1/1
Armored Ascension 3WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
Walker of the Wastes 4CCreature — Eldrazi ({C} represents colorless mana.) Trample Walker of the Wastes gets +1/+1 for each land you control named Wastes. 4/4
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