Card Codex

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17 May 2024: Card library updated.

Cast Through Time

4UUU · Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Gaea's Herald 1GCreature — Elf Creature spells can't be countered. 1/1
Shackle Slinger 2UCreature — Human Soldier Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2
Ledger Shredder 1UCreature — Bird Advisor Flying Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 1/3
A-Fires of Invention 4REnchantment You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
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Kheru Spellsnatcher 3UCreature — Naga Wizard Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. 3/3
Cactarantula 4GGCreature — Plant Spider This spell costs {1} less to cast if you control a Desert. Reach Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. 6/5
Suspicious Detonation 4RSorcery This spell costs {3} less to cast if you've sacrificed an artifact this turn. This spell can't be countered. (This includes by the ward ability.) Suspicious Detonation deals 4 damage to target creature.
Failure 1UInstant Return target spell to its owner's hand.
Take It Back 2UInstant — Adventure Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
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