Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cast Down

1B · Instant

Destroy target nonlegendary creature.

Similar cards

Color identity:
NameManaTypeText
Zombie Scavengers 2BCreature — Zombie Exile the top creature card of your graveyard: Regenerate Zombie Scavengers. 3/1
Massacre Girl, Known Killer 2BBLegendary Creature — Human Assassin Menace Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. 4/4
Nicol Bolas, the Arisen Legendary Planeswalker — Bolas [+2]: Draw two cards. [−3]: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. [−4]: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. [−12]: Exile all but the bottom card of target player's library. Loyalty 7
Take 2USorcery Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
Embiggen GInstant Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
Verdant Touch 1GSorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
Rebel Informer 2BCreature — Human Mercenary Rebel Rebel Informer can't be the target of white spells or abilities from white sources. {3}: Put target nontoken Rebel on the bottom of its owner's library. 1/2
Phyrexian Splicer 2Artifact {2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
Skeleton Shard 3Artifact {3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.
Spirit Weaver 1WCreature — Human Wizard {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1
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