Card Codex

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17 May 2024: Card library updated.

Cass, Hand of Vengeance

2RW · Legendary Creature — Human Ranger

Vigilance Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature. 4/3

Similar cards

Color identity:
NameManaTypeText
A-Circle of the Land Druid 1GCreature — Gnome Druid When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 2/1
Campus Renovation 3RWSorcery Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sentinel's Eyes WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Wake the Past 5RWSorcery Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Grasping Giant 5WCreature — Giant Vigilance Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield. 5/7
Surreal Memoir 3RSorcery Return an instant card at random from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Keensight Mentor 2WCreature — Human Cleric When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control. {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. 1/4
Recover 2BSorcery Return target creature card from your graveyard to your hand. Draw a card.
Strength in Numbers 1GInstant Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Mortus Strider 1UBCreature — Skeleton When Mortus Strider dies, return it to its owner's hand. 1/1
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