M:tG card similarity search
1W · Enchantment — Case
Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
| Name | Mana | Type | Text |
|---|---|---|---|
| Darkness | B | Instant | Prevent all combat damage that would be dealt this turn. |
| Fog | G | Instant | Prevent all combat damage that would be dealt this turn. |
| Holy Day | W | Instant | Prevent all combat damage that would be dealt this turn. |
| Root Snare | 1G | Instant | Prevent all combat damage that would be dealt this turn. |
| Valkyrie's Sword | 1W | Artifact — Equipment | When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. Equipped creature gets +2/+1. Equip {3} |
| Utopia Mycon | G | Creature — Fungus | At the beginning of your upkeep, put a spore counter on Utopia Mycon. Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Add one mana of any color. 0/2 |
| Sibsig Host | 4B | Creature — Zombie | When Sibsig Host enters the battlefield, each player mills three cards. 2/6 |
| Flurry of Horns | 4R | Sorcery | Create two 2/3 red Minotaur creature tokens with haste. |
| Hallowed Haunting | 2WW | Enchantment | As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control." |
| Scourge of Valkas | 2RRR | Creature — Dragon | Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: Scourge of Valkas gets +1/+0 until end of turn. 4/4 |