M:tG card similarity search
3G · Enchantment — Case
You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Narset Transcendent | 2WU | Legendary Planeswalker — Narset | [+1]: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. [−2]: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) [−9]: You get an emblem with "Your opponents can't cast noncreature spells." Loyalty 6 |
| Dune Mover | 2 | Artifact Creature — Phyrexian Golem | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. 2/1 |
| Murmurs from Beyond | 2U | Instant — Arcane | Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. |
| Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
| Leyline of the Guildpact | G/WG/UB/GR/G | Enchantment | If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. |
| Reinforcements | W | Instant | Put up to three target creature cards from your graveyard on top of your library. |
| Look at Me, I'm the DCI | 5WW | Sorcery | Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.) |
| Wave of Vitriol | 5GG | Sorcery | Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles. |
| Elvish Rejuvenator | 2G | Creature — Elf Druid | When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. 1/1 |
| Tideshaper Mystic | U | Creature — Merfolk Wizard | {T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. 1/1 |