Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Case of the Locked Hothouse

3G · Enchantment — Case

You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Similar cards

Color identity:
NameManaTypeText
Primal Growth 2GSorcery Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Golem's Heart 2Artifact Whenever a player casts an artifact spell, you may gain 1 life.
Launch Party 3BInstant As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life.
Miss Demeanor 3WCreature — Lady of Proper Etiquette Flying, first strike At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice Miss Demeanor. 3/1
Revenge of the Drowned 3UInstant Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Chamber of Manipulation 2UUEnchantment — Aura Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
Gliding Licid 2UCreature — Licid {U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Enchanted creature has flying. 2/2
Skyshroud Condor 1UCreature — Bird Cast this spell only if you've cast another spell this turn. Flying 2/2
Need for Speed REnchantment Sacrifice a land: Target creature gains haste until end of turn.
Cryptic Caves Land {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
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