Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cartouche of Zeal

R · Enchantment — Aura Cartouche

Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.

Similar cards

Color identity:
NameManaTypeText
Planar Disruption 1WEnchantment — Aura Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Suppression Bonds 3WEnchantment — Aura Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Professor of Symbology 1WCreature — Kor Cleric When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 2/1
Griffin Rider 1WCreature — Human Knight As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. 1/1
Momentum 2GEnchantment — Aura Enchant creature At the beginning of your upkeep, you may put a growth counter on Momentum. Enchanted creature gets +1/+1 for each growth counter on Momentum.
Fatal Attraction 2REnchantment — Aura Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.
Ghirapur Guide 2GCreature — Elf Scout {2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn. 3/2
Burr Grafter 3GCreature — Spirit Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 2/2
Civic Stalwart 3WCreature — Elephant Soldier When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Angelic Edict 4WSorcery Exile target creature or enchantment.
Page 213