M:tG card similarity search
3B · Creature — Imp
Flying When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Settle Beyond Reality | 4W | Sorcery | Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control. |
| Vigil for the Lost | 3W | Enchantment | Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. |
| Kor Skyfisher | 1W | Creature — Kor Soldier | Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. 2/3 |
| Morgul-Knife Wound | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life." |
| Ecstatic Electromancer | 1U/RU/R | Creature — Goblin Wizard | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3 |
| Noxious Dragon | 4BB | Creature — Dragon | Flying When Noxious Dragon dies, you may destroy target creature with mana value 3 or less. 4/4 |
| The Dark Barony | Plane — Ulgrotha | Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. Whenever chaos ensues, each opponent discards a card. | |
| Pilgrim of the Ages | 2W | Creature — Spirit | When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. {6}: Return Pilgrim of the Ages from your graveyard to your hand. 2/1 |
| Wilson, Majestic Bear | 1GG | Legendary Creature — Bear Warrior | Reach, trample Ward {2} {1}{G}{G}, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery. 5/5 |
| Llanowar Empath | 3G | Creature — Elf Shaman | When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 2/2 |