M:tG card similarity search
B · Creature — Zombie
Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Thieves' Tools | 1B | Artifact — Equipment | When Thieves' Tools enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Temmet, Vizier of Naktamun | WU | Legendary Creature — Human Cleric | At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2 |
| Tempered Sliver | 2G | Creature — Sliver | Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it." 2/2 |
| Kemba's Legion | 5WW | Creature — Cat Soldier | Vigilance Kemba's Legion can block an additional creature each combat for each Equipment attached to Kemba's Legion. 4/6 |
| Blue Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. |
| Rogue Elephant | G | Creature — Elephant | When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. 3/3 |
| Two-Headed Giant of Foriys | 4R | Creature — Giant | Trample Two-Headed Giant of Foriys can block an additional creature each combat. 4/4 |
| Crafty Pathmage | 2U | Creature — Human Wizard | {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
| Pathmaker Initiate | 1R | Creature — Human Wizard | {T}: Target creature with power 2 or less can't be blocked this turn. 2/1 |
| Sun Droplet | 2 | Artifact | Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. |