M:tG card similarity search
B · Creature — Zombie
Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Arrest | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. |
| Trapped in the Tower | 1W | Enchantment — Aura | Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated. |
| Helium Squirter | 4U | Creature — Beast Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. 0/0 |
| Wake of Vultures | 3B | Creature — Bird | Flying {1}{B}, Sacrifice a creature: Regenerate Wake of Vultures. 3/1 |
| Gaze of the Gorgon | 3B/G | Instant | ({B/G} can be paid with either {B} or {G}.) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. |
| Escape Tunnel | Land | {T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn. | |
| Struggle for Skemfar | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
| Skullbriar, the Walking Grave | BG | Legendary Creature — Zombie Elemental | Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. 1/1 |
| Cloak of Invisibility | U | Enchantment — Aura | Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) |
| Void Winnower | 9 | Creature — Eldrazi | Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values. 11/9 |