Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Careful Consideration

2UU · Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

Similar cards

Color identity:
NameManaTypeText
Sindbad 1UCreature — Human {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
Cabal Shrine 1BBEnchantment Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
Urban Evolution 3GUSorcery Draw three cards. You may play an additional land this turn.
Latulla, Keldon Overseer 3RRLegendary Creature — Human Spellshaper {X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to any target. 3/3
Laboratory Maniac 2UCreature — Human Wizard If you would draw a card while your library has no cards in it, you win the game instead. 2/2
Skyscribing XUUSorcery Each player draws X cards. Forecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
Avatar of Discord B/RB/RB/RCreature — Avatar ({B/R} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. 5/3
Ambergris, Agent of Balance 2RGLegendary Creature — Dwarf Cleric Haste Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn. 4/3
Sage's Row Denizen 2UCreature — Vedalken Wizard Whenever another blue creature enters the battlefield under your control, target player mills two cards. 2/3
Extractor Demon 4BBCreature — Demon Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5
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