Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cardpecker

1W · Creature — Bird

Flying Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return Cardpecker from your graveyard to your hand. 1.5/1

Similar cards

Color identity:
NameManaTypeText
Distorting Wake XUUUSorcery Return X target nonland permanents to their owners' hands.
Deeproot Historian 3GCreature — Merfolk Druid Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.) 3/3
Test of Talents 1UInstant Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Insatiable Harpy 2BBCreature — Harpy Flying, lifelink 2/2
Stonewing Antagonizer Artifact Creature — Gargoyle Horror Flying 4/2
Daggerdrome Imp 1BCreature — Imp Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Chitinous Crawler 2BBCreature — Insect Horror At the beginning of combat on your turn, choose target creature card in your graveyard. Conjure a duplicate of it into your graveyard. Descend 8 — Exile a permanent card from your graveyard: You may play it. Activate only as a sorcery and only if there are eight or more permanent cards in your graveyard. 4/4
Balance of Power 3UUSorcery If target opponent has more cards in hand than you, draw cards equal to the difference.
Guildpact Greenwalker 2GCreature — Plant Rhino When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4
Stain the Mind 4BSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Page 168