M:tG card similarity search
G · Enchantment — Aura
Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hell Swarm | B | Instant | All creatures get -1/-0 until end of turn. |
| Infest | 1BB | Sorcery | All creatures get -2/-2 until end of turn. |
| Languish | 2BB | Sorcery | All creatures get -4/-4 until end of turn. |
| Marsh Gas | B | Instant | All creatures get -2/-0 until end of turn. |
| Nausea | 1B | Sorcery | All creatures get -1/-1 until end of turn. |
| Rags | 2BB | Sorcery | All creatures get -2/-2 until end of turn. |
| Shrivel | 1B | Sorcery | All creatures get -1/-1 until end of turn. |
| Curse of Inertia | 2U | Enchantment — Aura Curse | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice. |
| Mardu Ascendancy | RWB | Enchantment | Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. |
| Sunken Field | 1U | Enchantment — Aura | Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}." |