Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Capture of Jingzhou

3UU · Sorcery

Take an extra turn after this one.

Similar cards

Color identity:
NameManaTypeText
Gala Greeters 1GCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on Gala Greeters. • Create a tapped Treasure token. • You gain 2 life. 1/1
Cleansing Ray 1WSorcery Choose one — • Destroy target Vampire. • Destroy target enchantment.
Smuggler's Share 2WEnchantment At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Gonti, Canny Acquisitor 2BGULegendary Creature — Aetherborn Rogue Spells you cast but don't own cost {1} less to cast. Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 5/5
Seedpod Caretaker 2WCreature — Phyrexian Cleric When Seedpod Caretaker enters the battlefield, choose one — • Put a +1/+1 counter on target artifact or creature you control. • Transform target Incubator token you control. 2/2
Scytheclaw Raptor 2RCreature — Dinosaur Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them. 4/3
Grisly Anglerfish Creature — Eldrazi Fish {6}: Creatures your opponents control attack this turn if able. 4/5
A-Riveteers Initiate 1RCreature — Viashino Citizen {B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2
Repel the Vile 3WInstant Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment.
Dragonlord Ojutai 3WULegendary Creature — Elder Dragon Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 5/4
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