M:tG card similarity search
· Land
During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player. As Captivating Crossroads enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
| Name | Mana | Type | Text |
|---|---|---|---|
| Steam Augury | 2UR | Instant | Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. |
| Corsair Captain | 2U | Creature — Human Pirate | When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Other Pirates you control get +1/+1. 2/2 |
| Log Flume | Artifact — Attraction | Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.) | |
| Glimpse the Core | 1G | Sorcery | Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped. |
| Emancipation Angel | 1WW | Creature — Angel | Flying When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. 3/3 |
| Makindi Ox | 4W | Creature — Ox | Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. 4/4 |
| Shrieking Drake | U | Creature — Drake | Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1 |
| Archfiend of Sorrows | 5BB | Creature — Demon | Flying When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5 |
| Topiary Stomper | 1GG | Creature — Plant Dinosaur | Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands. 4/4 |
| Renegade Reaper | 2B | Creature — Angel Berserker | Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) 2/3 |