M:tG card similarity search
· Land
During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player. As Captivating Crossroads enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
| Name | Mana | Type | Text |
|---|---|---|---|
| Thran Dynamo | 4 | Artifact | {T}: Add {C}{C}{C}. |
| Tigereye Cameo | 3 | Artifact | {T}: Add {G} or {W}. |
| Tree of Tales | Artifact Land | {T}: Add {G}. | |
| Troll-Horn Cameo | 3 | Artifact | {T}: Add {R} or {G}. |
| Ur-Golem's Eye | 4 | Artifact | {T}: Add {C}{C}. |
| Vault of Whispers | Artifact Land | {T}: Add {B}. | |
| Viridescent Bog | Land | {1}, {T}: Add {B}{G}. | |
| Wastes | Basic Land | {T}: Add {C}. | |
| Giant Slug | 1B | Creature — Slug | {5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.) 1/1 |
| Rural Recruit | 3G | Creature — Human Peasant | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. 1/1 |