M:tG card similarity search
UR · Legendary Creature — Human Pirate
Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Renegade Doppelganger | 1U | Creature — Shapeshifter | Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) 0/1 |
| Agadeem Occultist | 2B | Creature — Human Shaman Ally | {T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control. 0/2 |
| Mark of Mutiny | 2R | Sorcery | Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.) |
| Staff of the Wild Magus | 3 | Artifact | Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. |
| Imoen, Honorable Trickster | 1WU | Legendary Creature — Human Rogue Wizard | Imoen, Honorable Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control. 3/2 |
| Sabertooth Mauler | 3G | Creature — Cat | At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. 3/3 |
| Westgate Regent | 3BB | Creature — Vampire | Flying Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it. 4/4 |
| Éowyn, Shieldmaiden | 2URW | Legendary Creature — Human Knight | First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4 |
| Ondu Spiritdancer | 4W | Creature — Kor Cleric | Whenever an enchantment enters the battlefield under your control, you may create a token that's a copy of it. Do this only once each turn. 3/3 |
| Archaeomender | 2U | Creature — Human Wizard | When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand. 2/3 |