Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Captain Ripley Vance

2R · Legendary Creature — Human Pirate

Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. 3/2

Similar cards

Color identity:
NameManaTypeText
Thunderous Snapper G/UG/UG/UG/UCreature — Turtle Hydra Whenever you cast a spell with mana value 5 or greater, draw a card. 4/4
Spitfire Handler 1RCreature — Goblin Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. {R}: Spitfire Handler gets +1/+0 until end of turn. 1/1
Prodigal Pyromancer 2RCreature — Human Wizard {T}: Prodigal Pyromancer deals 1 damage to any target. 1/1
Prodigal Sorcerer 2UCreature — Human Wizard {T}: Prodigal Sorcerer deals 1 damage to any target. 1/1
Zuran Spellcaster 2UCreature — Human Wizard {T}: Zuran Spellcaster deals 1 damage to any target. 1/1
Misfortune 1BRGSorcery An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.
Magus Lucea Kane 1GURLegendary Creature — Human Tyranid Wizard Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) 1/1
Mana Drain UUInstant Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
Whispering Wizard 3UCreature — Human Wizard Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. 3/2
Barrage of Boulders 2RSorcery Barrage of Boulders deals 1 damage to each creature you don't control. Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Page 278