Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Capsizing Wave

1U · Instant — Adventure

Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Idle Thoughts 3UEnchantment {2}: Draw a card if you have no cards in hand.
Rivals' Duel 3RSorcery Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Guard Change 1GInstant — Adventure Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
Queen's Bay Paladin 3BBCreature — Vampire Knight Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) 5/4
Silhouette 1UInstant Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
Echo of Eons 4UUSorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Prairie Survivalist 1WCreature — Human Scout Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1
Dangerous Wager 1RInstant Discard your hand, then draw two cards.
Stoke Genius 1RSorcery — Adventure Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)
Betroth the Beast WSorcery — Adventure Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward {1}.)
Page 267