M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice Capashen Standard: Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Crown of Flames | R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand. |
| Blade Sliver | 2R | Creature — Sliver | All Sliver creatures get +1/+0. 2/2 |
| Bonesplitter Sliver | 3R | Creature — Sliver | All Sliver creatures get +2/+0. 2/2 |
| Might Sliver | 4G | Creature — Sliver | All Sliver creatures get +2/+2. 2/2 |
| Muscle Sliver | 1G | Creature — Sliver | All Sliver creatures get +1/+1. 1/1 |
| Plated Sliver | W | Creature — Sliver | All Sliver creatures get +0/+1. 1/1 |
| Sinew Sliver | 1W | Creature — Sliver | All Sliver creatures get +1/+1. 1/1 |
| Watcher Sliver | 3W | Creature — Sliver | All Sliver creatures get +0/+2. 2/2 |
| Rune of Speed | 1R | Enchantment — Aura Rune | Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." |
| Steal Enchantment | UU | Enchantment — Aura | Enchant enchantment You control enchanted enchantment. |