Card Codex

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17 May 2024: Card library updated.

Capashen Standard

W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice Capashen Standard: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Motion Sickness 3UEnchantment — Aura Enchant creature When Motion Sickness enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Whenever you visit an Attraction, you may attach Motion Sickness to target tapped creature.
Paralyze BEnchantment — Aura Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.
Lush Growth GEnchantment — Aura Enchant land Enchanted land is a Mountain, Forest, and Plains.
Lightbringer 2WCreature — Kor Rebel {T}, Sacrifice Lightbringer: Exile target black creature. 2/2
Ghost Warden 1WCreature — Spirit {T}: Target creature gets +1/+1 until end of turn. 1/1
Selhoff Entomber 1UCreature — Zombie {T}, Discard a creature card: Draw a card. 1/3
Butcher's Cleaver 3Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}
Spark Reaper 2BCreature — Zombie {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. 2/3
Bladed Bracers 1Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Graceblade Artisan 2WCreature — Human Monk Graceblade Artisan gets +2/+2 for each Aura attached to it. 2/3
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