Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cantivore

1WW · Creature — Lhurgoyf

Vigilance Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards. */*

Similar cards

Color identity:
NameManaTypeText
A-Cabaretti Charm RGWInstant Choose one — • Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.
Zephyr Net 1UEnchantment — Aura Enchant creature Enchanted creature has defender and flying.
Golgari Guildmage B/GB/GCreature — Elf Shaman {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. 2/2
Enchanter's Bane 1REnchantment At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it.
Archaeomancer 2UUCreature — Human Wizard When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 1/2
Izzet Chronarch 3URCreature — Human Wizard When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 2/2
Eel Umbra 1UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Caught in the Brights 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. When a Vehicle you control attacks, exile enchanted creature.
Transmogrifying Licid 3Artifact Creature — Licid {1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types. 2/2
Feral Animist 1RGCreature — Goblin Shaman {3}: Feral Animist gets +X/+0 until end of turn, where X is its power. 2/1
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