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17 May 2024: Card library updated.

Call to the Grave

4B · Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Similar cards

Color identity:
NameManaTypeText
Ravenous Vampire 3BBCreature — Vampire Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. 3/3
Fanatical Devotion 2WEnchantment Sacrifice a creature: Regenerate target creature.
Longhorn Firebeast 2RCreature — Elemental Ox Beast When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast. 3/2
Vexing Devil RCreature — Devil When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil. 4/3
Trove of Temptation 3REnchantment Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Through the Breach 4RInstant — Arcane You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Go-Shintai of Lost Wisdom 1ULegendary Enchantment Creature — Shrine Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.) 0/4
Captain N'ghathrod 3UBLegendary Creature — Horror Pirate Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. 3/6
Rivalry 2REnchantment At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.
Far Traveler 2WLegendary Enchantment — Background Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
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