Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Call the Coppercoats

2W · Instant

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Similar cards

Color identity:
NameManaTypeText
Welcome to the Fold 2UUSorcery Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.
Dragonlair Spider 2RRGGCreature — Spider Reach Whenever an opponent casts a spell, create a 1/1 green Insect creature token. 5/6
Last Stand WUBRGSorcery Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Caribou Range 2WWEnchantment — Aura Enchant land you control Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token." Sacrifice a Caribou token: You gain 1 life.
Hunted Lammasu 2WWCreature — Lammasu Flying When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token. 5/5
Blight-Breath Catoblepas 4BBCreature — Beast When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 3/2
Shadow in the Warp 1RGEnchantment The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
Invoke Justice 1WWWWSorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Joyful Stormsculptor 3URCreature — Human Shaman When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. 2/3
Riftmarked Knight 1WWCreature — Human Rebel Knight Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. 2/2
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