Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Call of the Conclave

GW · Sorcery

Create a 3/3 green Centaur creature token.

Similar cards

Color identity:
NameManaTypeText
Oko's Hospitality 3GUInstant Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle.
Henge Guardian 5Artifact Creature — Dragon Wurm {2}: Henge Guardian gains trample until end of turn. 3/4
Master Symmetrist 2GGCreature — Rhino Druid Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4
Slippery Bogbonder 3GCreature — Human Druid Flash Hexproof When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature. 3/3
Living Conundrum 4UCreature — Elemental Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5
Shred Memory 1BInstant Exile up to four target cards from a single graveyard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Fungusaur 3GCreature — Fungus Dinosaur Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. 2/2
Gargantuan Slabhorn Creature — Beast Trample, ward {2} Other transformed permanents you control have trample and ward {2}. 4/4
Skeletal Wurm 7BCreature — Skeleton Wurm {B}: Regenerate Skeletal Wurm. 7/6
Wildwood Patrol 2GCreature — Centaur Scout Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2
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