M:tG card similarity search
3G · Creature — Human Soldier
Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens. Blitz {2}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 4/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Transcendent Master | 1WW | Creature — Human Cleric Avatar | Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 6-11 6/6 Lifelink LEVEL 12+ 9/9 Lifelink, indestructible 3/3 |
| Teysa, Envoy of Ghosts | 5WB | Legendary Creature — Human Advisor | Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. 4/4 |
| Gluttonous Guest | 2B | Creature — Vampire | When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you gain 1 life. 1/4 |
| Sanguine Savior | 1WB | Creature — Vampire Cleric | Flying, lifelink Disguise {W/B}{W/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. 2/1 |
| Cavalry Master | 2WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3 |
| Skywise Teachings | 3U | Enchantment | Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying. |
| Corpse Blockade | 2B | Creature — Zombie | Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn. 1/4 |
| Ill-Timed Explosion | 2UR | Sorcery | Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way. |
| Vengeful Dead | 3B | Creature — Zombie | Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. 3/2 |
| Conclave Equenaut | 4WW | Creature — Human Soldier | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/3 |