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17 May 2024: Card library updated.

Calamity Bearer

2RR · Creature — Giant Berserker

If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/4

Similar cards

Color identity:
NameManaTypeText
Crush of Tentacles 4UUSorcery Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
Red-Hot Hottie 2RRCreature — Elemental Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream 'Aaah!' at the top of your lungs." 2/5
Fireslinger 1RCreature — Human Wizard {T}: Fireslinger deals 1 damage to any target and 1 damage to you. 1/1
Reckless Embermage 3RCreature — Human Wizard {1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself. 2/2
Siege Dragon 5RRCreature — Dragon Flying When Siege Dragon enters the battlefield, destroy all Walls your opponents control. Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. 5/5
Dizzying Gaze REnchantment — Aura Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying.
Parasitic Bond 3BEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.
Wanderlust 2GEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
Dreamcaller Siren 2UUCreature — Siren Pirate Flash Flying Dreamcaller Siren can block only creatures with flying. When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. 3/3
Call for Unity 3WWEnchantment Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity.
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