M:tG card similarity search
1W · Instant
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
| Name | Mana | Type | Text |
|---|---|---|---|
| Smelt-Ward Minotaur | 2R | Creature — Minotaur Warrior | Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn. 2/3 |
| Terror of Kruin Pass | Creature — Werewolf | Double strike Werewolves you control have menace. (They can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. 3/3 | |
| Their Number Is Legion | XBBBB | Sorcery | Create X tapped 2/2 black Necron Warrior artifact creature tokens, then you gain life equal to the number of artifacts you control. Exile Their Number Is Legion. You may cast Their Number Is Legion from your graveyard. |
| Citanul Druid | 1G | Creature — Human Druid | Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. 1/1 |
| Remodel | 2G | Instant | If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost. Exile target artifact. |
| Dark Intimations | 2UBR | Sorcery | Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it. |
| Cabal Inquisitor | 1B | Creature — Human Minion | Threshold — {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard. 1/1 |
| Hinata, Dawn-Crowned | 1URW | Legendary Creature — Kirin Spirit | Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target. 4/4 |
| The Tomb of Aclazotz | Legendary Land — Cave | (Transforms from Tarrian's Journal.) {T}: Add {B}. {T}: You may cast a creature spell from your graveyard this turn. If you do, it enters the battlefield with a finality counter on it and is a Vampire in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.) | |
| Sungold Sentinel | 1W | Creature — Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2 |