M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Marked by Honor | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) |
Clockwork Swarm | 4 | Artifact Creature — Insect | Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep. 0/3 |
Yore-Tiller Nephilim | WUBR | Creature — Nephilim | Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. 2/2 |
Strength of Lunacy | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Curiosity | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
Keen Sense | G | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
Karplusan Strider | 3G | Creature — Yeti | Karplusan Strider can't be the target of blue or black spells. 3/4 |
Repair and Recharge | 3WW | Sorcery | Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") |
Mammoth Umbra | 4W | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has vigilance. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Takeno's Cavalry | 3W | Creature — Human Samurai Archer | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit. 1/1 |