M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Dragon Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. |
Distortion Strike | U | Sorcery | Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Taigam's Strike | 3U | Sorcery | Target creature gets +2/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Dangerous | 3G | Sorcery | All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.) |
Coward | 1R | Sorcery | Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel. |
Lead | 3G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. |
Instill Furor | 1R | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." |
Viashino Bey | 2RR | Creature — Viashino | If Viashino Bey attacks, all creatures you control attack if able. 4/3 |
River's Grasp | 3U/B | Sorcery | If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.) |
Wall of Glare | 1W | Creature — Wall | Defender (This creature can't attack.) Wall of Glare can block any number of creatures. 0/5 |