Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cage of Hands

2W · Enchantment — Aura

Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Vodalian Serpent 3UCreature — Serpent Kicker {2} (You may pay an additional {2} as you cast this spell.) Vodalian Serpent can't attack unless defending player controls an Island. If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it. 2/2
Graceful Reprieve 1WInstant When target creature dies this turn, return that card to the battlefield under its owner's control.
Thopter Assembly 6Artifact Creature — Thopter Flying At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying. 5/5
Grazilaxx, Illithid Scholar 1UULegendary Creature — Horror Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. 3/2
Hollowhenge Spirit 3WCreature — Spirit Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. 2/2
Deprive UUInstant As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.
Ceremonial Guard 2RCreature — Human Soldier When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
Zareth San, the Trickster 3UBLegendary Creature — Merfolk Rogue Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. 4/4
Sea's Claim UEnchantment — Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island.
White Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward.
Page 153