M:tG card similarity search
· Legendary Creature — Serpent
Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for {1} or one mana of that creature's color.) At the beginning of your end step, untap up to four target creatures. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Valor Singer | 2R | Creature — Tiefling Bard | Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. 2/3 |
| Dash Hopes | BB | Instant | When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. |
| Battlewise Hoplite | WU | Creature — Human Soldier | Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 2/2 |
| Avatar of Will | 6UU | Creature — Avatar | If an opponent has no cards in hand, this spell costs {6} less to cast. Flying 5/6 |
| Defiler of Vigor | 3GG | Creature — Phyrexian Wurm | Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control. 6/6 |
| Town Gossipmonger | W | Creature — Human | {T}, Tap an untapped creature you control: Transform Town Gossipmonger. 1/1 |
| Trap Essence | GUR | Instant | Counter target creature spell. Put two +1/+1 counters on up to one target creature. |
| Tideforce Elemental | 2U | Creature — Elemental | {U}, {T}: You may tap or untap another target creature. Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. 2/1 |
| Nether Void | 3B | World Enchantment | Whenever a player casts a spell, counter it unless that player pays {3}. |
| Tangle Wire | 3 | Artifact | Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. |