M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Bog Witch | 2B | Creature — Human Spellshaper | {B}, {T}, Discard a card: Add {B}{B}{B}. 1/1 |
| Winds of Abandon | 1W | Sorcery | Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
| Recurring Insight | 4UU | Sorcery | Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
| World Breaker | 6G | Creature — Eldrazi | Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) 5/7 |
| Charred Graverobber | 2B | Creature — Skeleton Mercenary | When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Charred Graverobber escapes with a +1/+1 counter on it. 3/1 |
| Cryptic Caves | Land | {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands. | |
| Rotting Giant | 1B | Creature — Zombie Giant | Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard. 3/3 |
| Nicanzil, Current Conductor | GU | Legendary Creature — Merfolk Scout | Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor. 2/3 |
| Alandra, Sky Dreamer | 2UU | Legendary Creature — Merfolk Wizard | Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand. 2/4 |
| Power Depot | Artifact Land | Power Depot enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1 |