Card Codex

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17 May 2024: Card library updated.

Cackling Culprit

· Creature — Human Rogue

Whenever Cackling Culprit or another creature you control dies, you gain 1 life. {1}{B}: Cackling Culprit gains deathtouch until end of turn. 3/5

Similar cards

Color identity:
NameManaTypeText
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Sarevok, Ferocious Usurper 3BRLegendary Creature — Human Knight Menace At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
Storm the Seedcore 2GGSorcery Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
Carnage Gladiator 2BRCreature — Skeleton Warrior Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate Carnage Gladiator. 4/2
Halimar Excavator 1UCreature — Human Wizard Ally Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control. 1/3
Revelation of Power 1WInstant Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Butcher's Glee 2BInstant Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Sight of the Scalelords 4GEnchantment At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Twins of Maurer Estate 4BCreature — Vampire Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/5
Verdant Haven 2GEnchantment — Aura Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
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