Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cache Raiders

3UU · Creature — Merfolk Rogue

At the beginning of your upkeep, return a permanent you control to its owner's hand. 4/4

Similar cards

Color identity:
NameManaTypeText
Proft's Eidetic Memory 1ULegendary Enchantment When Proft's Eidetic Memory enters the battlefield, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
Turn the Earth GInstant Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Drownyard Temple Land {T}: Add {C}. {3}: Return Drownyard Temple from your graveyard to the battlefield tapped.
Rip to Pieces Sorcery At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control.
Yuan-Ti Scaleshield 2GInstant Permanents you control gain hexproof and indestructible until end of turn. Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn.
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Battle-Rattle Shaman 3RCreature — Goblin Shaman At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. 2/2
Lamplight Phoenix 1RRCreature — Phoenix Flying When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.) 3/3
Blot Out the Sky XWBSorcery Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
Daring Piracy 2REnchantment At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
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