Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Patriarch

3BBB · Legendary Creature — Human Wizard

{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. {2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn. 5/5

Similar cards

Color identity:
NameManaTypeText
Oboro Envoy 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. 1/3
Caller of Gales UCreature — Merfolk Wizard {1}{U}, {T}: Target creature gains flying until end of turn. 1/1
A-Urza's Command 2UUInstant Choose two — • Creatures you don't control get -3/-0 until end of turn. • Create two tapped Powerstone tokens. • Create a tapped 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." • Scry 2, then draw a card.
Burning Sun's Fury 1RInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn.
Crypt Creeper 1BCreature — Zombie Sacrifice Crypt Creeper: Exile target card from a graveyard. 2/1
Inner Calm, Outer Strength 2GInstant — Arcane Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Crimson Acolyte 1WCreature — Human Cleric Protection from red {W}: Target creature gains protection from red until end of turn. 1/1
Cabal Surgeon 2BBCreature — Human Minion {2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand. 2/1
Collective Brutality 1BSorcery Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.
Samut's Sprint RInstant Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Page 123