Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Conditioning

6B · Sorcery

Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.

Similar cards

Color identity:
NameManaTypeText
Worldfire 6RRRSorcery Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Bursting Beebles 2UCreature — Beeble Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist. 2/2
Aboshan, Cephalid Emperor 4UULegendary Creature — Cephalid Noble Tap an untapped Cephalid you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. 3/3
Thumbscrews 2Artifact At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.
Nyx Lotus 4Legendary Artifact Nyx Lotus enters the battlefield tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Shizuko, Caller of Autumn 1GGLegendary Creature — Snake Shaman At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
Incubation Druid 1GCreature — Elf Druid {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2
Trostani, Selesnya's Voice GGWWLegendary Creature — Dryad Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.) 2/5
Backdraft 1RInstant Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.
True Identity 1WEnchantment Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
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