Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Conditioning

6B · Sorcery

Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.

Similar cards

Color identity:
NameManaTypeText
Divine Gambit WWSorcery Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Incendiary Command 3RRSorcery Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.
Orchard Warden 4GGCreature — Treefolk Shaman Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. 4/6
Revive the Shire 1GSorcery Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Rime Tender 1GSnow Creature — Human Druid {T}: Untap another target snow permanent. 2/2
Bonethorn Valesk 4RCreature — Beast Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target. 4/2
Liability 1BBEnchantment Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Winds of Change RSorcery Each player shuffles the cards from their hand into their library, then draws that many cards.
Battalion Foot Soldier 2WCreature — Human Soldier When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle. 2/2
Bribery 3UUSorcery Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
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