M:tG card similarity search
6B · Sorcery
Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Spatial Binding | UB | Enchantment | Pay 1 life: Until your next upkeep, target permanent can't phase out. |
| Spy Network | U | Instant | Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order. |
| Spiritual Focus | 1W | Enchantment | Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. |
| Crypt Lurker | 3B | Creature — Horror | When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. 3/4 |
| Fleeting Memories | 2U | Enchantment | When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, target player mills three cards. |
| Ticketomaton | 3 | Artifact Creature — Robot | When Ticketomaton enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/2 |
| Armistice | 2W | Enchantment | {3}{W}{W}: You draw a card and target opponent gains 3 life. |
| Prognostic Sphinx | 3UU | Creature — Sphinx | Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. 3/5 |
| Memory Leak | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. Cycling {1} ({1}, Discard this card: Draw a card.) |
| Unauthorized Exit | 1U | Instant | Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |