Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cabal Conditioning

6B · Sorcery

Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.

Similar cards

Color identity:
NameManaTypeText
Klement, Knowledge Acolyte 1WULegendary Creature — Tiefling Cleric Vigilance When this creature specializes, seek three nonland permanent cards. Choose one of those cards and shuffle the rest into your library. 3/4
The Raven Man 1BLegendary Creature — Human Wizard At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. 2/1
Karmic Justice 2WEnchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Damping Engine 4Artifact A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.
Numa, Joraga Chieftain 2GLegendary Creature — Elf Warrior At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves. Partner (You can have two commanders if both have partner.) 2/2
Ravnica at War 3WSorcery Exile all multicolored permanents.
Welding Sparks 2RInstant Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
Radagast the Brown 2GGLegendary Creature — Avatar Wizard Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order. 2/5
Slithermuse 2UUCreature — Elemental When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3
Samite Elder 2WCreature — Human Cleric {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
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