Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bustle

4R/GR/G · Sorcery

Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.

Similar cards

Color identity:
NameManaTypeText
Wild Beastmaster 2GCreature — Human Shaman Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. 1/1
Elfhame Wurm 4GCreature — Wurm Vigilance, trample 5/4
Basri, Devoted Paladin 4WWLegendary Planeswalker — Basri [+1]: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. [−1]: Whenever a creature attacks this turn, put a +1/+1 counter on it. [−6]: Creatures you control get +2/+2 and gain flying until end of turn. Loyalty 4
Gideon, Martial Paragon 4WLegendary Planeswalker — Gideon [+2]: Untap all creatures you control. Those creatures get +1/+1 until end of turn. [0]: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [−10]: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control. Loyalty 5
Fires of Yavimaya 1RGEnchantment Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Deviant Glee BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
Battering Sliver 5RCreature — Sliver All Sliver creatures have trample. 4/4
Horned Sliver 2GCreature — Sliver All Sliver creatures have trample. 2/2
Sylvan Safekeeper GCreature — Human Wizard Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1
Quilled Charger 3RCreature — Porcupine Mount Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3
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