M:tG card similarity search
3G · Creature — Spirit
Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Eyeblight Massacre | 2BB | Sorcery | Non-Elf creatures get -2/-2 until end of turn. |
| Brass Secretary | 3 | Artifact Creature — Construct | {2}, Sacrifice Brass Secretary: Draw a card. 2/1 |
| Fledgling Dragon | 2RR | Creature — Dragon | Flying Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn." 2/2 |
| Merfolk Mistbinder | GU | Creature — Merfolk Shaman | Other Merfolk you control get +1/+1. 2/2 |
| Simian Sling | R | Artifact Creature — Equipment Monkey | Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |
| Bestial Bloodline | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. {4}{G}: Return Bestial Bloodline from your graveyard to your hand. |
| Vineweft | G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {4}{G}: Return Vineweft from your graveyard to your hand. |
| Goblin Pyromancer | 3R | Creature — Goblin Wizard | When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At the beginning of the end step, destroy all Goblins. 2/2 |
| Glacial Plating | 2WW | Snow Enchantment — Aura | Enchant creature Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) Enchanted creature gets +3/+3 for each age counter on Glacial Plating. |
| Overcome | 3GG | Sorcery | Creatures you control get +2/+2 and gain trample until end of turn. |