Card Codex

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17 May 2024: Card library updated.

Burning Sands

3RR · Enchantment

Whenever a creature dies, that creature's controller sacrifices a land.

Similar cards

Color identity:
NameManaTypeText
Escape Protocol 1UEnchantment Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Barbed Field 2RREnchantment — Aura Enchant land Enchanted land has "{T}: This land deals 1 damage to any target."
Hokori, Dust Drinker 2WWLegendary Creature — Spirit Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2
The Grand Evolution Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).
Rally the Peasants 2WInstant Creatures you control get +2/+0 until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Reign of the Pit 4BBSorcery Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
Soulblast 3RRRInstant As an additional cost to cast this spell, sacrifice all creatures you control. Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
Rubble Reading 3RSorcery Destroy target land. Scry 2.
Riveteers Ascendancy BRGEnchantment Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
Kabira Vindicator 3WCreature — Human Knight Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2. 2/4
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