M:tG card similarity search
2 · Artifact — Treasure
{T}, Sacrifice Buried Treasure: Add one mana of any color. {5}, Exile Buried Treasure from your graveyard: Discover 5. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Name | Mana | Type | Text |
---|---|---|---|
Zoetic Cavern | Land | {T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | |
Nantuko Elder | 2G | Creature — Insect Druid | {T}: Add {C}{G}. 1/2 |
Lost Isle Calling | 1U | Enchantment | Whenever you scry, put a verse counter on Lost Isle Calling. {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery. |
Magnifying Glass | 3 | Artifact | {T}: Add {C}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
The Celestus | 3 | Legendary Artifact | If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. |
Temporal Trespass | 8UUU | Sorcery | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass. |
Cascade Bluffs | Land | {T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. | |
Crystal Quarry | Land | {T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}. | |
Fetid Heath | Land | {T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. | |
Fire-Lit Thicket | Land | {T}: Add {C}. {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. |