Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bureaucracy

3UU · Enchantment

Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").

Similar cards

Color identity:
NameManaTypeText
Cabal Shrine 1BBEnchantment Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
Acclaimed Contender 2WCreature — Human Knight When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/3
Hurloon Shaman 1RRCreature — Minotaur Shaman When Hurloon Shaman dies, each player sacrifices a land. 2/3
Afflicted Deserter 3RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. 3/2
Convicted Killer 2RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. 2/2
Gatstaf Arsonists 4RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. 5/4
Gatstaf Shepherd 1GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. 2/2
Grizzled Outcasts 4GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts. 4/4
Hinterland Hermit 1RCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. 2/1
Hinterland Logger 1GCreature — Human Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. 2/1
Page 139