M:tG card similarity search
1U · Enchantment — Aura
Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.
| Name | Mana | Type | Text |
|---|---|---|---|
| Bellowing Elk | 3G | Creature — Elk | As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible. 4/2 |
| Extraction Specialist | 2W | Creature — Human Rogue | Lifelink When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. 3/2 |
| Problematic Volcano | 1RR | World Enchantment | When Problematic Volcano enters the battlefield, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter the battlefield to the left or right of the volcano. Creatures can't block creatures on the other side of the volcano. |
| Mark of the Oni | 2B | Enchantment — Aura | Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni. |
| Bladehold Cleaver | 2RW | Artifact — Equipment | For Mirrodin! Equipped creature gets +2/+2. Whenever equipped creature dies, draft a card from Bladehold Cleaver's spellbook. Equip {3} |
| Spawnbroker | 2U | Creature — Human Wizard | When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. 1/1 |
| Lead | 3G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. |
| Silverskin Armor | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and is an artifact in addition to its other types. Equip {2} |
| Detainment Spell | W | Enchantment — Aura | Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature. |
| Jaheira, Harper Emissary | 1G | Legendary Creature — Human Elf Druid | Specialize {2} Hexproof from artifacts and enchantments 2/3 |