M:tG card similarity search
· Artifact — Attraction
Visit — Target creature must be blocked this turn if able.
| Name | Mana | Type | Text |
|---|---|---|---|
| Merfolk Skyscout | 2UU | Creature — Merfolk Scout | Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3 |
| Murderous Spoils | 5B | Instant | Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.) |
| Flamebreak | RRR | Sorcery | Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn. |
| Might of the Ancestors | 2W | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn. |
| Despotic Scepter | 1 | Artifact | {T}: Destroy target permanent you own. It can't be regenerated. |
| Port Inspector | 1U | Creature — Human | Whenever Port Inspector becomes blocked, you may look at defending player's hand. 1/2 |
| Abyssal Nightstalker | 3B | Creature — Nightstalker | Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. 2/2 |
| Giant Turtle | 1GG | Creature — Turtle | Giant Turtle can't attack if it attacked during your last turn. 2/4 |
| Johan | 3RGW | Legendary Creature — Human Wizard | At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped. 5/4 |
| Expendable Troops | 1W | Creature — Human Soldier | {T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature. 2/1 |