M:tG card similarity search
3G · Creature — Elephant
When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. 4/4
Name | Mana | Type | Text |
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First Responder | 3G | Creature — Ogre Citizen | Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder. 3/3 |
Woodland Sleuth | 3G | Creature — Human Scout | Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. 2/3 |
Force Away | 1U | Instant | Return target creature to its owner's hand. Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card. |
Shatterskull Charger | 1RR | Creature — Giant Warrior | Kicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. 4/3 |
Sandsteppe Mastodon | 5GG | Creature — Elephant | Reach When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) 5/5 |
Petting Zookeeper | 2G | Creature — Elf Employee | Reach When Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 0/4 |
Hinterland Harbor | Land | Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}. | |
Crow of Dark Tidings | 2B | Creature — Zombie Bird | Flying When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.) 2/1 |
Deathless Behemoth | 6 | Creature — Eldrazi | Vigilance Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate only as a sorcery. 6/6 |
Drowned Catacomb | Land | Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}. |